Thursday, June 17, 2010

Maya Entertainment Creation Suite 2011 Review: Killer Productivity

With the Maya Entertainment Creation Suite 2011 you still get Maya, MotionBuilder and Mudbox all under one license along with Maya Composite and Matchmove. While the last release was criticized by some as just being a bundling of software with seemingly slim improvements to the core software, Autodesk did not skimp this time around. The latest release of the 2011 Autodesk products -- Maya, MotionBuilder and Mudbox -- gives us fresh new user interface updates and some killer productivity enhancements. For me, the biggest improvements are the improved workflow between the separate software using the latest update of FBX file format and lots of speed improvements to existing tools along with some big new features.

While I will not go in to every new feature in Maya 2011, let's start with the most visible. Maya got a totally new user interface using the QT platform, allowing for drag-able and dock-able windows, realizable splitters to adjust window size and a darker color scheme. Previously coding a custom user interface with MEL was limited and lacked a fast visual tool to design with, but using QT Designer you can quickly create complex tool Uis and even dock them right in to the main UI.New to Maya 2011 is the Human IK retargeting solver, previously only available in MotionBuilder and as Game engine middle ware. This is great news for animators that are not able to always go to MotionBuilder in order to map or retarget animations between characters. For people new to the tool it can be a bit difficult to learn with the current UI but once you get past the learning curve and use it a few times, then you will be hooked.Animators that need to quickly create new animations from existing motion libraries or to create prototypes game assets from existing move sets, will find it a great help. Because you can control so many of the retarget parameters live and non-destructively it's easy to experiment with the resulting animation until it looks right on the new character, saving lots of hand fixing later.
On the scripting front, the script editor has been improved with syntax highlighting finely and auto-completes recognized commands and object path names if you enable the options. While python was introduced as a scripting option a while back, many users found it lacking and the guys at Luma Pictures created PyMel to improve and speed up using python in Maya. Many technical artists wanted to use PyMel in their pipelines but couldn't do so easily because it was not installed as part of Maya and there were questions about support among other issues. Autodesk wisely took care of this by working closely with the creators of PyMel in order to both improve the PyMel project and to have it installed with Maya as a default.

Wednesday, June 16, 2010

NEW! ATI FirePro™ V8800 Professional Graphics

The ATI FirePro™ V8800 is ideally suited for users who work with large data sets or shader-intensive applications and who demand high-end computational power and the superior visual flexibility.Based on a new-generation GPU with 1600 stream processors, its ultra parallel processing architecture helps maximize throughput by automatically directing graphics horsepower where it’s needed
Advanced multi-display technology delivering a highly immersive graphics/computing experience with innovative display capabilities supporting massive desktop workspaces2,5,As a user moves between applications, or opens new ones, the graphics driver settings are automatically configured for optimized performance.Enables more color values than 24-bit products for more accurate color reproduction and superior visual fidelity.With four DisplayPort outputs, Multi-View enables up to four displays with independent display resolution, refresh rate, and display rotation settings.Create more complex geometry and scenes without taxing the CPUThere is a high level of assurance when purchasing a configuration that is reliable and provides the performance necessary for professional 3D graphics needs.

Tuesday, June 15, 2010

MAAC students create 'Cric-X'

Mumbai: ‘Cric-X’ India’s first ‘cricked inspired’ 3D animation movie, developed by students of Maya Academy of Advanced Cinematics (MAAC) under their mentorship series in the aegis of MAAC creative shop, recently made its debut on Disney channel. A private screening was also held last week at the Fun Republic multiplex in Andheri.The movie is laced with the fun, excitement and dreams associated with cricket in India, complete with imaginative, visually appealing scenes and excellent storytelling. And, that’s not all, it also has many interesting characters. Soni, the captain is a cool-headed guy and the opening batsman of the team. Then there is Veer, a swashbuckling batsman who believes that aggression is all it takes to win a game; Prince, a super cool Casanova; and Lucky, a funny Sikh, who is the team’s ace spinner.Explaining the concept behind the 80-minute long feature film, Sanjiv Waeerkar, chief creative officer, MAAC, said, “MAAC has always strived to give its students the best of practical training along with aesthetic knowledge to help them become industry ready animators. The mentorship series is an effort to provide much needed industry exposure to facilitate their work in studio environments. Cric-X is also an effort to demonstrate the promising capabilities of Indian animation talent. Such students are not only treated as experienced in the industry, but are also better equipped and more confident about their work.”

“MAAC Creative Shop was formed to create content for the industry; to see to it that students get exposure to the industry and opportunities to showcase their talent. A year ago, we were thinking about how to create content from India. We felt that Indians have gone beyond mythology, which is what previous content was based on. I was watching the movie Chak De India and felt that a sports concept would do well. We had 300 MAAC students from nine locations across India working on this project. It was a great experience. MAAC has 70 centres with 15,000 students and we have two more movies in different stages of production,” added Waeerkar. On the significance of the movie being aired on Disney channel, Sanjiv said, “The stamp of quality it provides is huge. The channel didn’t buy it as a student film; they saw the cut and liked it. Students have to be triggered at the right point. They need an opportunity and at MAAC, that’s what we are doing.”